Smuggled Goods Table For Edge of the Empire

By heydrienne (Flickr) [CC BY 2.0], via Wikimedia Commons

While running Edge of the Empire last night, I wished I had some tables like the ones that come with Savage Rifts—the ones that let you generate an adventure on the fly. Specifically, what I wanted in our session was a list of commonly smuggled items, because the players wanted to pick up a quick job.

(I borrowed “counterfeit foodstuffs” from Lords of Nal Hutta, because I found the term entertaining and wanted to see how my players interpreted it. Collectively, we decided that the cargo would be wax fruit, on its way to be sold for school lunches.)

Here’s a table I put together to use next time. I didn’t see anything that exactly suited my needs online, though the community support for this game is outstanding and it wouldn’t surprise me if someone has done this already. Also, I don’t own the smuggler book yet, so something useful might be in there. (If so, let me know!)

Smuggled Goods Table

d10 Commodity Recommended subtype (d4)
1-2 Stolen goods (1) artwork, (2) documents, (3) data, (4) artifacts
3-4 Counterfeit goods (1) clothing (2) high-tech items (3) luxury items (4) foodstuffs
5 Technology (1) droids/droid parts, (2) ship parts, (3) cybernetics, (4) other restricted tech (e.g. comms, cloaking tech, lightsabers
6 Weapons (1) archaic personal, (2) modern personal, (3) vehicle-mounted, (4) ship-mounted
7 Drugs (1) spice, (2) hallucinogens, (3) death sticks, (4) potent beverages
8 Biological cargo (1) bacterial agents, (2) animal parts, (3) live animals, (4) live plants
9 Medical items (1) medication, (2) bacta, (3) replacement parts (cybernetic or organic), (4) poison
10 Exotic (1) slaves, (2) captive(s), (3) hazardous materials, (4) something really weird (e.g. alien babies, sentient gases, transdimensional contraceptives)

If you have anything you’d like to add to this table, let me know in the comments!

Edge of the Empire Dice: Film Examples

I’ve heard Edge of the Empire players say that the game’s narrative dice system helps recreate the action-packed feeling of the Star Wars movies. With that in mind, I thought I’d imagine how the die results line up with example scenes from the movies. Feel free to share your own ideas in the comments!

No Successes, No Advantage or Despair

  • “Better bluff this Imperial on the comm.” (Rolls) “Boring conversation anyway.”
  • “My tauntaun is upset, but I don’t see anything.” (Rolls) *Wampa fist*
  • “You will bring Captain Solo and the wookiee to me.” (Rolls) “Your powers will not work on me, boy.”

No Successes But Some Advantage

  • “Do, or do not. There is no try.” (Rolls) “Moved a tiny bit, the X-wing did.”
  • “Master Luke! You’re standing on…” (Rolls) “Crap! Well, at least this guard is getting eaten with me.”

No Successes But Some Threat

  • “Our snowspeeder is gonna crash! Gotta try to land!” (Rolls) *Crash* “Dak?”
  • “Vader is here!” Zap! Zap! (Rolls) “Hey, where’s my blaster going?”
  • “I’ll just sneak up on these scout troopers…” (Rolls) *Snap!*

No Successes But Despair

  • “Oh my, stormtroopers, here? I’m sure they’ll listen to reason.” (Rolls) *Droid parts scatter*
  • “Just gotta slice into this bunker’s back door…” (Rolls) *Extra door closes over the first one*
No Successes But Triumph
  • “Boba Fett is around here somewhere…but I’m blind!” (Rolls) *Burp*

Success, No Advantage or Despair

  • “These aren’t the droids you’re looking for.” (Rolls) “These aren’t the droids we’re looking for.”

Lots of Successes (or Success + Triumph)

  • “Use the Force, Luke!” (Rolls) “Great shot, Kid, that was one in a million!”

Success + Advantage

  • “Never tell me the odds!” (Rolls) Asteroid: 1; TIE fighters: 0.
  • “Bleep bloop bleep!” (Rolls) Blast doors open, and the computer mentions that the hyperdrive was disabled.
  • “Leia…hear me…” (Rolls) “We’ve got to go back. I know where Luke is.”

Success + Threat

  • “Gotta close that blast door…” (Rolls) “Aha!” *Blast* “Now, where are the bridge controls?”
  • “I’m going to find a way out of the detention block.” (Rolls) “Into the garbage chute, Flyboy.”
  • “Luke is gonna freeze to death out here. How can I save him?” (Rolls) “*Sigh* Really?”
  • “Let’s find a place to hide on this asteroid.” (Rolls) “Yeah. That’ll do nicely.”

Success + Despair

  • “Now to unfreeze Han so we can get out of here…” (Rolls) “I know that laugh.”

Edge of the Empire Profession Quotes

When she was picking out a D&D character to play from the excellent pregenerated PCs on the D&D website, my favorite player (and wife) found the character quotes to be extra helpful in getting a feel for each character. A few days later, when I mentioned wanting to start an Edge of the Empire campaign, she said she’d like to find something similar for characters in that game. We looked around and didn’t find anything like that, so I wrote the ones below, one for each profession. If you find them helpful, or you think of fun quotes of your own, let me know in the comments!

Bounty Hunter: Assassin
“Oh, you want to surrender? That’s a good one.”

Bounty Hunter: Gadgeteer
“I’m sure I can squeeze a little more power out of this thing.”

Bounty Hunter: Survivalist
“Let’s take a different path. I’m pretty sure those are rancor droppings.”

Colonist: Doctor
“It was close, but I managed to managed to patch you up. Now, let’s talk about what you owe me.”

Colonist: Politico
“Put away your blasters. I’m sure we can work this out.”

Colonist: Scholar
“Don’t trust these guys. I’ve seen those forehead markings before. These are cannibals from the Unknown Regions.”

Explorer: Fringer
“If we can make it to One-Eyed Lev’s cantina, we’ll be safe. Well, safe-ish.”

Explorer: Scout
“Womp Rat to Treehouse. Target spotted. Three walkers–correction, four walkers–inbound. Over and out.”

Explorer: Trader
“I KNOW what you sell the REGULAR customers. I want to see the special stock.”

Hired Gun: Bodyguard
“Trouble. Get behind me. All of you.”

Hired Gun: Marauder
“Nah, keep your blaster. It would only slow me down.”

Hired Gun: Mercenary Soldier
“Form up. We’ll soften them up with missile fire first.”

Smuggler: Pilot
“Hang on…things are about to get bumpy.”

Smuggler: Scoundrel
“Why are you people so jumpy? Don’t you trust me?”

Smuggler: Thief
“Hey, if they didn’t want me to have it, they should have protected it with something better than a G3-series Shock-Lock.”

Technician: Mechanic
“I KNOW the hyperdrive is smoking. Just give me one more minute with it.”

Technician: Outlaw Tech
“This won’t hurt a bit, Cee Cee. You’ll like having a built-in flame projector.”

Technician: Slicer
“I can get us past their security if you can keep those guards distracted.”