I’ve heard fellow gamers complain that, because there are so many Kickstarter projects being created, it’s hard to find the really good gaming ones. So I figured when I spot a notable one, I should blab about it.
Well, a really cool one started today. Running through May 16, I Am Zombie: Toxicity is a stand-alone RPG spawned from the fertile, infected loins of the original I Am Zombie (itself Kickstarted in 2015).
It’s hard to pick the coolest-looking thing about Toxicity, but I’m going to anyway: It’s set in the 1970s! Indeed, the creators (Make-Believe Games) are spinning this as a rare old-school RPG from the ’70s that was recently rediscovered and reprinted. The setting is described as “1970s grindhouse underworld.” Yes, please.
As in the original I Am Zombie, player characters ARE zombies. (Oh, you probably figured that out from the title.) The game uses cards instead of character sheets, promising low prep time and a simplified game experience. This time around, the action is set underground, “in a terrifying underworld hidden beneath our largest metropolises.”
The project is nearly at its funding goal as I type this, which funds three books (core rules, antagonists, and locations) plus the “ID cards” that characters are made from. Stretch goals include more cards, a narrator screen, and additional story seeds.
Go check out the I Am Zombie: Toxicity Kickstarter page–it’s a beautiful one, and filled with details.
(Source: Kickstarter | Image source: Make-Believe Games)