This is post number 20 in the series “31 Days of Ghostbusters,” a celebration of the franchise’s return to the big screen.
What’s the first thing you do when you come home from a repeat showing of Ghostbusters? Why, turn to Ghostbusters International Chapter 6 (“Ghostology”) and figure out the game statistics for some ghosts, of course!
Here are the ghosts featured in Ghostbusters (2016), by order of appearance (as best I could remember).
Gertrude Aldridge, Class IV, basement-dwelling murderer
Power | 3 | Flight Poltergeist (G) Slime |
|
Ectopresence | 2 |
Goal: Escape the Basement
Sparky, Class III, electrocuted convict
Power | 2 | Terrorize | |
Ectopresence | 3 |
Goal: Catch a Subway Car
Mayhem, Class III, theatre spirit
Power | 6 | Animate Flight Materialize |
|
Ectopresence | 5 |
Goal: Mayhem
Slimer, Class V, nasty little spud
Power | 5 | Flight | |
Ectopresence | 5 |
Goal: Eat, Drive, and Be Merry
Slimette
Identical to Slimer’s stats except that she has 79% of his earning potential.
The Flasher, Class III, phantom pervert
Power | 2 | Slime Terrorize |
|
Ectopresence | 2 |
Goal: Offend
Ghost Rat Swarm, Class VI, vaporous vermin
Power | 3 | Materialize Murphy Summon Pests |
|
Ectopresence | 3 |
Goal: Chase the Squeamish
Parade Balloon Ghosts, Class VI, creepy 1920s Thanksgiving parade balloons
Examples include Potato Nose Pinocchio, the Strong Man, Uncle Sam, Crazy Rabid Chihuahua, and the Stay-Puft Marshmallow Man.
Power | 2 | Flight | |
Ectopresence | 3 |
Weaknesses: Sharp objects
Goal: Smother
Ghosts of Times Square Past, Class III, local historical figures
Examples include Puritan ghosts, Revolutionary War ghosts, gangster ghosts, 1920s ghosts, G-Man ghosts, cop ghosts, 1920s ghosts, 1950s ghosts, showgirl ghosts, 1970s ghosts, and a ghost prostitute. (Thanks to IMDB for the list.)
Power | 3 | Slime (via slime muskets, tommy guns, pistols, or otherwise) | |
Ectopresence | 2 |
Goal: Shoot Things With Slime
Rowan the Destroyer, angry loner turned Class VII Metaspecter
Brains | 6 | Ecto-Engineering | 9 |
Muscles | 9 | Smash Building | 12 |
Moves | 5 | Grab | 8 |
Cool | 3 | Insult | 6 |
Power | 12 | Control Mind | |
Creature Feature | |||
Growing | |||
Materialize | |||
Physical Immunity (G) | |||
Possess | |||
Proton Immunity (G) |
Weaknesses: Can be pulled into a reversed ghost portal; vulnerable crotch
Goal: Put an End to Bullying (By Destroying the World)